The_Game_Of_Trusters

This is a role-playing game system that is based on relationships, trust, and fusions, the likes seen in comic books/manga and fantasy TV shows, those are the main inspirations for this system.

The fingerblade killer enemy is a parody of Freddy Kruger, We are not affiliated with anyone affiliated in any way, shape or form with the creators of the Nightmare On Elm Street series.

A Video Game adaptation is in this repository and it is mostly written in C with a bit of C++ and it is a text-based game.

How to compile the video game adaptation with g++

  1. Put this in the terminal first then press enter: g++ -c /"Path to the folder"/The_Game_Of_Trusters_Version_2/The_Game_Of_Trusters_Video_Game.cpp
  2. if g++ does not compile the .o file to the game folder then you have to transfer the .o file to your game folder from your home directory.
  3. Put this in the terminal then press enter: g++ -o The_Game_Of_Trusters_Video_Game /"Path to the folder"/The_Game_Of_Trusters_Version_2/The_Game_Of_Trusters_Video_Game.o /"Path to the folder"/The_Game_Of_Trusters_Version_2/lua542Linux/liblua54.so
  4. The executable file will be in your home directory
  5. To open the executable you just drag the executable into your terminal.

How to enable Mod Support

  1. If you are enabling mod support for this game, the mod file needs to be in home directory, if disabling mod support skip this step
  2. Go into the .cpp file at line 362
  3. Change the number in that line to 1 to enable mod support or number 2 to disable mod support
  4. recompile

Mod Support Info

Example Mod Repository Page

The enemy artwork bodies are meant to be colorized.

You only need to compile the C++/.cpp file for the video game adaptation.

The file you must compile is The_Game_Of_Trusters_Video_Game.cpp, located in The Game Of Trusters folder.

Anything not covered by the GNU GPL 3.0: This work is licensed under Attribution-ShareAlike 4.0 International

Repository Page

Home Page

Contributors needed.