A game where you have to guide a falling marble through crevices and bumpers and if you hit a bumper it changes your direction, If you hit a wall you get a game over and there is some wiggle room on the walls.
Controls: a or left to go left and d or right to go right.
Anything not covered by the GNU GPL 3.0: This work is licensed under Attribution-ShareAlike 4.0 International
You need to compile this project, and to compile this project you first need to have the godot engine with C#/.NET support which the download link is underneath this line, second you put the guide_the_marble folder on your local machine, third you need to open that same folder in the engine, fourth compile the project either using the play button or something else.
To put new files in this repository you need github desktop, Here is a link to ubuntu based linux distro version of github desktop: https://gist.github.com/berkorbay/6feda478a00b0432d13f1fc0a50467f1 and whatever you do, do not use gitkraken as your github desktop replacement or linux version, it does not work.
Before you get the engine or compiling the project, you are going to need the .net sdk and runtimes and you may want to install an older version because sometimes the latest version does not work and here is a link to the directions on how you install it on linux: https://learn.microsoft.com/en-us/dotnet/core/install/linux?WT.mc_id=dotnet-35129-website, to install an older version you change the version number to a lower number in the terminal.
To use mods, you drag the mod folder in the game folder and the mod folder must be called Quest_For_Chalice_Mod and one of the .tscn files must be called ModRoom1.tscn and lua scripts must be called ModPlayer.lua, ModWallCollision.lua, NextArea.lua and ModBumper.lua
This game is made in Godot 4.3 .NET version
Contributors Needed